Sunday, April 29, 2007

Gothic fashion

Gothic Fashion is a clothing style worn by members of the Goth subculture, known as Goths. It is stereotyped as a dark, sometimes morbid, eroticized fashion and style of dress. Typical gothic fashion includes black dyed hair, dark eyeliner, dark fingernails, black clothes, spiked hair such as Liberty spikes, body piercings such as flesh tunnels, and chains worn as jewelry. Styles are often borrowed from the Elizabethans and Victorians. The extent to which goths hold to this stereotype varies, though virtually all Goths wear some of these elements.
Many within the subculture would say that "dressing goth does not turn a person into goth"

Origin and history of clothing

According to archaeologists and anthropologists, the earliest clothing probably consisted of fur, leather, leaves or grass, draped, wrapped or tied about the body for protection from the elements. Knowledge of such clothing remains inferential, since clothing materials deteriorate quickly compared to stone, bone, shell and metal artifacts. Archeologists have identified very early sewing needles of bone and ivory from about 30,000 BC, found near Kostenki, Russia, in 1988.
Ralf Kittler, Manfred Kayser and Mark Stoneking,
anthropologists at the Max Planck Institute for Evolutionary Anthropology, have conducted a genetic analysis of human body lice that indicates that they originated about 107,000 years ago. Since most humans have very sparse body hair, body lice require clothing to survive, so this suggests a surprisingly recent date for the invention of clothing. Its invention may have coincided with the spread of modern Homo sapiens from the warm climate of Africa, thought to have begun between 50,000 and 100,000 years ago. However, a second group of researchers used similar genetic methods to estimate that body lice originated about 540,000 years ago (Reed et al. 2004. PLoS Biology 2(11): e340). For now, the date of the origin of clothing remains unresolved.
Some human cultures, such as the various peoples of the
Arctic Circle, until recently made their clothing entirely of furs and skins, cutting clothing to fit and decorating lavishly.
Other cultures have supplemented or replaced leather and skins with cloth: woven, knitted, or twined from various animal and vegetable fibres. See
weaving, knitting, and twining.
Although modern consumers take clothing for granted, making the fabrics that go into clothing is not easy. One sign of this is that the
textile industry was the first to be mechanized during the Industrial Revolution; before the invention of the powered loom, textile production was a tedious and labor-intensive process. Therefore, methods were developed for making most efficient use of textiles.
One approach simply involves draping the cloth. Many peoples wore, and still wear, garments consisting of rectangles of cloth wrapped to fit — for example, the
dhoti for men and the saree for women in the Indian subcontinent, the Scottish kilt or the Javanese sarong. The clothes may simply be tied up, as is the case of the first two garments; or pins or belts hold the garments in place, as in the case of the latter two. The precious cloth remains uncut, and people of various sizes or the same person at different sizes can wear the garment.
Another approach involves cutting and sewing the cloth, but using every bit of the cloth rectangle in constructing the clothing. The tailor may cut triangular pieces from one corner of the cloth, and then add them elsewhere as
gussets. Traditional European patterns for men's shirts and women's chemises take this approach.
Modern European
fashion treats cloth much more prodigally, typically cutting in such a way as to leave various odd-shaped cloth remnants. Industrial sewing operations sell these as waste; home sewers may turn them into quilts.
In the thousands of years that humans have spent constructing clothing, they have created an astonishing array of styles, many of which we can reconstruct from surviving garments,
photos, paintings, mosaics, etc., as well as from written descriptions. Costume history serves as a source of inspiration to current fashion designers, as well as a topic of professional interest to costumers constructing for plays, films, television, and historical reenactment.

Friday, April 20, 2007

Logo design

Logo design is commonly believed to be one of the most important areas in graphic design, thus making it the most difficult to perfect. The logo, or brand, is not just an image, it is the embodiment of an organization. Because logos are meant to represent companies and foster recognition by consumers it is counterproductive to redesign logos often.
When designing (or commissioning) a logo, practices to encourage are to
avoid being over-the-top in an attempt to be unique
use few colors, or try to limit colors to
spot colors (a term used in the printing industry)
avoid gradients (smooth color transitions) as a distinguishing feature
produce alternatives for different contexts
design using
vector graphics, so the logo can be resized without loss of fidelity
be aware of design or
trademark infringements
include guidelines on the position on a page and white space around the logo for consistent application across a variety of media (a.k.a. brand standard manual)
do not use a specific choice
clip-art as a distinguishing feature
do not use the face of a (living) person
do not use photography or complex imagery as it reduces the instant recognition a logo demands
avoid culturally sensitive imagery, such as religious icons or national flags, unless the brand is committed to being associated with any and all connotations such imagery may evoke.